pickzone window_id zonenum [blocknum]
The identifer of the window containing the point, an integer ranging from 1 to the number of active windows. The maximum number is 16.
LThe number of the zone picked as the seed zone. This is an integer.
If the picked zone is in a dataset with blocks, you must supply the integer block number of the picked zone, else you can ignore this argument to the command.
pickzone prints information about the picked zone to the %meshtv.log file. It prints the window id number of the window in which the 3D pick happened, it prints the zone number of the picked zone, and it prints the block number of the picked zone if the problem dataset uses blocks. Placing this information into the log allows the user to rerun the log at a later date. If this information were not printed to the log file, the 3D pick wouldn't happen (since it's interactive) and the run would fail. This command applies only to 3D picks (a pick done in a 3D dataset when the mode is pick . winmode )
Unlike the pickpt command, pickzone doesn't print data information, like the density, at the picked point. It is only used to set the initial zone for the segment operator.